Monday, July 12, 2010

July 40k Day - Thousand Sons List


Hey all, Moros here.

I've been mulling over my lists and after reading up on some fine articles in the last few weeks and having some good discussions with Brother C. I've decided to change up my list a bit. I am going for a more offensive and aggressive style of play with my Thousand Sons themed army.

With the cost of my troops being as high as it is, I feel like the best thing to do is limit myself to 2 troop choices and put more points in my heavy hitters. The resilience of my thousand sons should help them survive the game, but it is a risky venture. I feel like the goal of this list is to table my enemy as fast as possible.

It is fashioned as an all comers list, I haven't had a ton of practice with this list, but I should be getting some games in soon so I will let you know how it goes!

Ahriman's Renegades - 2000 points

HQ -
Ahriman - 250

Troops -
7x Thousand Sons - 296
+ Aspiring Sorcerer with Warptime or Bolt of Change
+ Rhino with Havoc Launcher

7x Thousand Sons - 296
+ Aspiring Sorcerer with Warptime or Bolt of Change
+ Rhino with Havoc Launcher

Elites -
5x Terminators -225
+Reaper Autocannon
+Chainfist
+Icon of Tzeentch

5x Terminators -225
+Reaper Autocannon
+Chainfist
+Icon of Tzeentch

6 Possessed - 186
+Icon of Khorne

Heavy Support-
Defiler - 150

Defiler - 150

Land Raider - 220

Total = 1998

The idea here is that the 2 thousand sons fellowships will hold the base of fire with the Defilers. The defilers will rain down battle cannon rounds forcing the enemy to react to them. The thousand sons can give them cover and anti-infantry support. I will probably run with bolt of change on the sorcerers so they can provide some ranged AV support as well.

With the fire base holding strong the land raiding packed with the possessed and Ahriman can punch the enemy in the face fast and hard. The terminators will deep strike within 6" of Ahriman's personal Icon and deliver a powerful punch into the enemy lines.

It should be difficult for my opponent to deal with both the offensive bomb and the defiler cannons in the backfield. I am hoping that this will throw off their game plan and force them to focus on just one of the threats so that I am free to hit them as I will.

Obviously since I am playing a Tzeentch army and I am taking Ahrmian I am nerfing myself. I don't see this as a competitive list by any means. But I really want to stick with the theme and I think this might be as competitive as a Tzeentch list can get. Thoughts are welcome!

4 comments:

  1. a few thoughts...

    1. you will need to find cover saves for the defilers in the back. very important. these are going to be your opponent's primary target at the beginning of every match. I'm not sure if rhinos are large enough to grant cover saves them, but either way you will probably need to use terrain.

    2. take combi-meltas on your terms. they will be a much greater threat with them. popping off rear armor hits on vehicles and having the power to instant kill anything with toughness 4 at range. very nice.

    3. consider different strategies for each roll on the possessed. if they get outflank.. will you change your tactics? (for instance) how will they support the terms with each of their added abilities?

    4. if the terms are the front lines, and the defilers are the back line, your tsons need to be the midfield. they don't need to just sit back on the objective all game, they have the ability to roam the middle ground and grant support to the offense, or to the defense, whichever is needed throughout the match.

    can't wait to see this list in action this week.

    -Brother C

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  2. I am pretty sure that the Tsons and/or the Rhino's will grant cover saves to the defiler. So that shouldn't be a problem.

    I really want to get the terms to have combi-weapons but that's 40 points I have to pull out of somewhere. If I drop Ahriman and take a sorcerer instead I could free up the points. But like I said, I really like Ahriman for the fluff stuff. Plus I feel like he is better in the role for this list than a generic Sorc would be.

    Oh, and it's on Thursday. I am sending those Dark Angels back to the rock is pieces!

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  3. I wouldn't want to find myself in a match with two defilers and Ahriman from what I've read.

    ReplyDelete
  4. NOOOOOOO khorne in thousand sons army arghhh blapsmey it is the clever option though, id suggest holding back against heavy armoured foes and let those AP3 bolters kill all^^

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